So, guys, this is a project I made for the Dolmen game, from Massive Work Studio. I was responsible for the overall environment, along with the team at Massive Work Studio.
Rodrigo Marques - Technical Artist/Vfx
Allan Marlon - Art Director
Isabel Maciel - 3D Artist
André Nolandi - 3D Artist
Thompson Borges - 3D Artist
Anchieta - Level Designer
Alexandre Ferreira - Level Designer
Will Silva - Concept Artist
Alex Fontes - Concept Artist
WebSite :
http://dolmenthegame.com/home/952-2/