Gas Station UE5

This project, developed in UE5, is the main Gas Station. I followed the concept of WOOKUN (Axial Studio), changing only minor details. The pipeline design is based on the idea of ​​Star Citizen and other futuristic games; I really enjoy using this pipeline.Overall, this project was a study of layered materials in UE5, and also of using only generic tiles to add masks and layers to the asset.
For the props, I gathered various asset references, used some concepts, made small modifications, and for the sky I used Ultra Dynamic Sky.

Day/Night/Overcast

Day/Night/Overcast

Assets

Assets

Roug Dirt, Dirt and Dusty masks used with Layered Material.

Roug Dirt, Dirt and Dusty masks used with Layered Material.

Midpoly assets wireframe example in Engine.

Midpoly assets wireframe example in Engine.

Wireframe props in 3Ds Max.

Wireframe props in 3Ds Max.

PureRef

PureRef

 Progress

Progress